Source code for Ludum Dare 48: Deeper and Deeper entry.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1657 lines
45 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 3
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 0
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 1
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &100352436
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 100352440}
  133. - component: {fileID: 100352439}
  134. - component: {fileID: 100352438}
  135. - component: {fileID: 100352437}
  136. - component: {fileID: 100352441}
  137. m_Layer: 5
  138. m_Name: Canvas
  139. m_TagString: Untagged
  140. m_Icon: {fileID: 0}
  141. m_NavMeshLayer: 0
  142. m_StaticEditorFlags: 0
  143. m_IsActive: 1
  144. --- !u!114 &100352437
  145. MonoBehaviour:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 100352436}
  151. m_Enabled: 1
  152. m_EditorHideFlags: 0
  153. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  154. m_Name:
  155. m_EditorClassIdentifier:
  156. m_IgnoreReversedGraphics: 1
  157. m_BlockingObjects: 0
  158. m_BlockingMask:
  159. serializedVersion: 2
  160. m_Bits: 4294967295
  161. --- !u!114 &100352438
  162. MonoBehaviour:
  163. m_ObjectHideFlags: 0
  164. m_CorrespondingSourceObject: {fileID: 0}
  165. m_PrefabInstance: {fileID: 0}
  166. m_PrefabAsset: {fileID: 0}
  167. m_GameObject: {fileID: 100352436}
  168. m_Enabled: 1
  169. m_EditorHideFlags: 0
  170. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  171. m_Name:
  172. m_EditorClassIdentifier:
  173. m_UiScaleMode: 1
  174. m_ReferencePixelsPerUnit: 100
  175. m_ScaleFactor: 1
  176. m_ReferenceResolution: {x: 800, y: 600}
  177. m_ScreenMatchMode: 0
  178. m_MatchWidthOrHeight: 0
  179. m_PhysicalUnit: 3
  180. m_FallbackScreenDPI: 96
  181. m_DefaultSpriteDPI: 96
  182. m_DynamicPixelsPerUnit: 1
  183. --- !u!223 &100352439
  184. Canvas:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. m_GameObject: {fileID: 100352436}
  190. m_Enabled: 1
  191. serializedVersion: 3
  192. m_RenderMode: 0
  193. m_Camera: {fileID: 0}
  194. m_PlaneDistance: 100
  195. m_PixelPerfect: 0
  196. m_ReceivesEvents: 1
  197. m_OverrideSorting: 0
  198. m_OverridePixelPerfect: 0
  199. m_SortingBucketNormalizedSize: 0
  200. m_AdditionalShaderChannelsFlag: 0
  201. m_SortingLayerID: 0
  202. m_SortingOrder: 10
  203. m_TargetDisplay: 0
  204. --- !u!224 &100352440
  205. RectTransform:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 100352436}
  211. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  212. m_LocalPosition: {x: 0, y: 0, z: 0}
  213. m_LocalScale: {x: 0, y: 0, z: 0}
  214. m_Children:
  215. - {fileID: 423345244}
  216. m_Father: {fileID: 0}
  217. m_RootOrder: 0
  218. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  219. m_AnchorMin: {x: 0, y: 0}
  220. m_AnchorMax: {x: 0, y: 0}
  221. m_AnchoredPosition: {x: 0, y: 0}
  222. m_SizeDelta: {x: 0, y: 0}
  223. m_Pivot: {x: 0, y: 0}
  224. --- !u!114 &100352441
  225. MonoBehaviour:
  226. m_ObjectHideFlags: 0
  227. m_CorrespondingSourceObject: {fileID: 0}
  228. m_PrefabInstance: {fileID: 0}
  229. m_PrefabAsset: {fileID: 0}
  230. m_GameObject: {fileID: 100352436}
  231. m_Enabled: 1
  232. m_EditorHideFlags: 0
  233. m_Script: {fileID: 11500000, guid: 8f44041e43c4e7f458318b147bbd9d4b, type: 3}
  234. m_Name:
  235. m_EditorClassIdentifier:
  236. --- !u!1 &102700372
  237. GameObject:
  238. m_ObjectHideFlags: 0
  239. m_CorrespondingSourceObject: {fileID: 0}
  240. m_PrefabInstance: {fileID: 0}
  241. m_PrefabAsset: {fileID: 0}
  242. serializedVersion: 6
  243. m_Component:
  244. - component: {fileID: 102700373}
  245. - component: {fileID: 102700374}
  246. m_Layer: 5
  247. m_Name: Slider
  248. m_TagString: Untagged
  249. m_Icon: {fileID: 0}
  250. m_NavMeshLayer: 0
  251. m_StaticEditorFlags: 0
  252. m_IsActive: 1
  253. --- !u!224 &102700373
  254. RectTransform:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. m_GameObject: {fileID: 102700372}
  260. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  261. m_LocalPosition: {x: 0, y: 0, z: 0}
  262. m_LocalScale: {x: 1, y: 1, z: 1}
  263. m_Children:
  264. - {fileID: 848990809}
  265. - {fileID: 1315948741}
  266. - {fileID: 619083435}
  267. m_Father: {fileID: 1396554750}
  268. m_RootOrder: 0
  269. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  270. m_AnchorMin: {x: 0, y: 0}
  271. m_AnchorMax: {x: 0, y: 0}
  272. m_AnchoredPosition: {x: 0, y: 0}
  273. m_SizeDelta: {x: 300, y: 32}
  274. m_Pivot: {x: 0.5, y: 0.5}
  275. --- !u!114 &102700374
  276. MonoBehaviour:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 102700372}
  282. m_Enabled: 1
  283. m_EditorHideFlags: 0
  284. m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
  285. m_Name:
  286. m_EditorClassIdentifier:
  287. m_Navigation:
  288. m_Mode: 3
  289. m_SelectOnUp: {fileID: 0}
  290. m_SelectOnDown: {fileID: 0}
  291. m_SelectOnLeft: {fileID: 0}
  292. m_SelectOnRight: {fileID: 0}
  293. m_Transition: 1
  294. m_Colors:
  295. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  296. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  297. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  298. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  299. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  300. m_ColorMultiplier: 1
  301. m_FadeDuration: 0.1
  302. m_SpriteState:
  303. m_HighlightedSprite: {fileID: 0}
  304. m_PressedSprite: {fileID: 0}
  305. m_SelectedSprite: {fileID: 0}
  306. m_DisabledSprite: {fileID: 0}
  307. m_AnimationTriggers:
  308. m_NormalTrigger: Normal
  309. m_HighlightedTrigger: Highlighted
  310. m_PressedTrigger: Pressed
  311. m_SelectedTrigger: Selected
  312. m_DisabledTrigger: Disabled
  313. m_Interactable: 1
  314. m_TargetGraphic: {fileID: 1185981089}
  315. m_FillRect: {fileID: 1543169955}
  316. m_HandleRect: {fileID: 1185981088}
  317. m_Direction: 0
  318. m_MinValue: 0
  319. m_MaxValue: 1
  320. m_WholeNumbers: 0
  321. m_Value: 0
  322. m_OnValueChanged:
  323. m_PersistentCalls:
  324. m_Calls: []
  325. --- !u!1 &278035152
  326. GameObject:
  327. m_ObjectHideFlags: 0
  328. m_CorrespondingSourceObject: {fileID: 0}
  329. m_PrefabInstance: {fileID: 0}
  330. m_PrefabAsset: {fileID: 0}
  331. serializedVersion: 6
  332. m_Component:
  333. - component: {fileID: 278035153}
  334. - component: {fileID: 278035155}
  335. - component: {fileID: 278035154}
  336. m_Layer: 5
  337. m_Name: Text
  338. m_TagString: Untagged
  339. m_Icon: {fileID: 0}
  340. m_NavMeshLayer: 0
  341. m_StaticEditorFlags: 0
  342. m_IsActive: 1
  343. --- !u!224 &278035153
  344. RectTransform:
  345. m_ObjectHideFlags: 0
  346. m_CorrespondingSourceObject: {fileID: 0}
  347. m_PrefabInstance: {fileID: 0}
  348. m_PrefabAsset: {fileID: 0}
  349. m_GameObject: {fileID: 278035152}
  350. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  351. m_LocalPosition: {x: 0, y: 0, z: 0}
  352. m_LocalScale: {x: 1, y: 1, z: 1}
  353. m_Children: []
  354. m_Father: {fileID: 953513018}
  355. m_RootOrder: 0
  356. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  357. m_AnchorMin: {x: 0, y: 0}
  358. m_AnchorMax: {x: 1, y: 1}
  359. m_AnchoredPosition: {x: 0, y: 0}
  360. m_SizeDelta: {x: 0, y: 0}
  361. m_Pivot: {x: 0.5, y: 0.5}
  362. --- !u!114 &278035154
  363. MonoBehaviour:
  364. m_ObjectHideFlags: 0
  365. m_CorrespondingSourceObject: {fileID: 0}
  366. m_PrefabInstance: {fileID: 0}
  367. m_PrefabAsset: {fileID: 0}
  368. m_GameObject: {fileID: 278035152}
  369. m_Enabled: 1
  370. m_EditorHideFlags: 0
  371. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  372. m_Name:
  373. m_EditorClassIdentifier:
  374. m_Material: {fileID: 0}
  375. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  376. m_RaycastTarget: 1
  377. m_Maskable: 1
  378. m_OnCullStateChanged:
  379. m_PersistentCalls:
  380. m_Calls: []
  381. m_FontData:
  382. m_Font: {fileID: 12800000, guid: 4e505ecc2c829f07cb5010cc92badb89, type: 3}
  383. m_FontSize: 14
  384. m_FontStyle: 0
  385. m_BestFit: 0
  386. m_MinSize: 10
  387. m_MaxSize: 40
  388. m_Alignment: 4
  389. m_AlignByGeometry: 0
  390. m_RichText: 1
  391. m_HorizontalOverflow: 0
  392. m_VerticalOverflow: 0
  393. m_LineSpacing: 1
  394. m_Text: BACK
  395. --- !u!222 &278035155
  396. CanvasRenderer:
  397. m_ObjectHideFlags: 0
  398. m_CorrespondingSourceObject: {fileID: 0}
  399. m_PrefabInstance: {fileID: 0}
  400. m_PrefabAsset: {fileID: 0}
  401. m_GameObject: {fileID: 278035152}
  402. m_CullTransparentMesh: 0
  403. --- !u!1 &291844775
  404. GameObject:
  405. m_ObjectHideFlags: 0
  406. m_CorrespondingSourceObject: {fileID: 0}
  407. m_PrefabInstance: {fileID: 0}
  408. m_PrefabAsset: {fileID: 0}
  409. serializedVersion: 6
  410. m_Component:
  411. - component: {fileID: 291844776}
  412. - component: {fileID: 291844778}
  413. - component: {fileID: 291844777}
  414. m_Layer: 5
  415. m_Name: Sound Volume
  416. m_TagString: Untagged
  417. m_Icon: {fileID: 0}
  418. m_NavMeshLayer: 0
  419. m_StaticEditorFlags: 0
  420. m_IsActive: 1
  421. --- !u!224 &291844776
  422. RectTransform:
  423. m_ObjectHideFlags: 0
  424. m_CorrespondingSourceObject: {fileID: 0}
  425. m_PrefabInstance: {fileID: 0}
  426. m_PrefabAsset: {fileID: 0}
  427. m_GameObject: {fileID: 291844775}
  428. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  429. m_LocalPosition: {x: 0, y: 0, z: 0}
  430. m_LocalScale: {x: 1, y: 1, z: 1}
  431. m_Children:
  432. - {fileID: 1380099119}
  433. - {fileID: 481809520}
  434. m_Father: {fileID: 761641653}
  435. m_RootOrder: 1
  436. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  437. m_AnchorMin: {x: 0, y: 0}
  438. m_AnchorMax: {x: 0, y: 0}
  439. m_AnchoredPosition: {x: 0, y: 0}
  440. m_SizeDelta: {x: 0, y: 0}
  441. m_Pivot: {x: 0.5, y: 0.5}
  442. --- !u!114 &291844777
  443. MonoBehaviour:
  444. m_ObjectHideFlags: 0
  445. m_CorrespondingSourceObject: {fileID: 0}
  446. m_PrefabInstance: {fileID: 0}
  447. m_PrefabAsset: {fileID: 0}
  448. m_GameObject: {fileID: 291844775}
  449. m_Enabled: 1
  450. m_EditorHideFlags: 0
  451. m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
  452. m_Name:
  453. m_EditorClassIdentifier:
  454. m_Padding:
  455. m_Left: 0
  456. m_Right: 0
  457. m_Top: 0
  458. m_Bottom: 0
  459. m_ChildAlignment: 4
  460. m_Spacing: 0
  461. m_ChildForceExpandWidth: 1
  462. m_ChildForceExpandHeight: 1
  463. m_ChildControlWidth: 0
  464. m_ChildControlHeight: 0
  465. m_ChildScaleWidth: 0
  466. m_ChildScaleHeight: 0
  467. --- !u!222 &291844778
  468. CanvasRenderer:
  469. m_ObjectHideFlags: 0
  470. m_CorrespondingSourceObject: {fileID: 0}
  471. m_PrefabInstance: {fileID: 0}
  472. m_PrefabAsset: {fileID: 0}
  473. m_GameObject: {fileID: 291844775}
  474. m_CullTransparentMesh: 0
  475. --- !u!1 &423345243
  476. GameObject:
  477. m_ObjectHideFlags: 0
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInstance: {fileID: 0}
  480. m_PrefabAsset: {fileID: 0}
  481. serializedVersion: 6
  482. m_Component:
  483. - component: {fileID: 423345244}
  484. - component: {fileID: 423345246}
  485. - component: {fileID: 423345245}
  486. m_Layer: 5
  487. m_Name: Panel
  488. m_TagString: Untagged
  489. m_Icon: {fileID: 0}
  490. m_NavMeshLayer: 0
  491. m_StaticEditorFlags: 0
  492. m_IsActive: 1
  493. --- !u!224 &423345244
  494. RectTransform:
  495. m_ObjectHideFlags: 0
  496. m_CorrespondingSourceObject: {fileID: 0}
  497. m_PrefabInstance: {fileID: 0}
  498. m_PrefabAsset: {fileID: 0}
  499. m_GameObject: {fileID: 423345243}
  500. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  501. m_LocalPosition: {x: 0, y: 0, z: 0}
  502. m_LocalScale: {x: 1, y: 1, z: 1}
  503. m_Children:
  504. - {fileID: 953513018}
  505. - {fileID: 761641653}
  506. m_Father: {fileID: 100352440}
  507. m_RootOrder: 0
  508. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  509. m_AnchorMin: {x: 0, y: 0}
  510. m_AnchorMax: {x: 1, y: 1}
  511. m_AnchoredPosition: {x: 0, y: 0}
  512. m_SizeDelta: {x: -120, y: -120}
  513. m_Pivot: {x: 0.5, y: 0.5}
  514. --- !u!114 &423345245
  515. MonoBehaviour:
  516. m_ObjectHideFlags: 0
  517. m_CorrespondingSourceObject: {fileID: 0}
  518. m_PrefabInstance: {fileID: 0}
  519. m_PrefabAsset: {fileID: 0}
  520. m_GameObject: {fileID: 423345243}
  521. m_Enabled: 1
  522. m_EditorHideFlags: 0
  523. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  524. m_Name:
  525. m_EditorClassIdentifier:
  526. m_Material: {fileID: 0}
  527. m_Color: {r: 1, g: 1, b: 1, a: 0.392}
  528. m_RaycastTarget: 1
  529. m_Maskable: 1
  530. m_OnCullStateChanged:
  531. m_PersistentCalls:
  532. m_Calls: []
  533. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  534. m_Type: 1
  535. m_PreserveAspect: 0
  536. m_FillCenter: 1
  537. m_FillMethod: 4
  538. m_FillAmount: 1
  539. m_FillClockwise: 1
  540. m_FillOrigin: 0
  541. m_UseSpriteMesh: 0
  542. m_PixelsPerUnitMultiplier: 1
  543. --- !u!222 &423345246
  544. CanvasRenderer:
  545. m_ObjectHideFlags: 0
  546. m_CorrespondingSourceObject: {fileID: 0}
  547. m_PrefabInstance: {fileID: 0}
  548. m_PrefabAsset: {fileID: 0}
  549. m_GameObject: {fileID: 423345243}
  550. m_CullTransparentMesh: 0
  551. --- !u!1 &426655693
  552. GameObject:
  553. m_ObjectHideFlags: 0
  554. m_CorrespondingSourceObject: {fileID: 0}
  555. m_PrefabInstance: {fileID: 0}
  556. m_PrefabAsset: {fileID: 0}
  557. serializedVersion: 6
  558. m_Component:
  559. - component: {fileID: 426655694}
  560. - component: {fileID: 426655696}
  561. - component: {fileID: 426655695}
  562. m_Layer: 5
  563. m_Name: Background
  564. m_TagString: Untagged
  565. m_Icon: {fileID: 0}
  566. m_NavMeshLayer: 0
  567. m_StaticEditorFlags: 0
  568. m_IsActive: 1
  569. --- !u!224 &426655694
  570. RectTransform:
  571. m_ObjectHideFlags: 0
  572. m_CorrespondingSourceObject: {fileID: 0}
  573. m_PrefabInstance: {fileID: 0}
  574. m_PrefabAsset: {fileID: 0}
  575. m_GameObject: {fileID: 426655693}
  576. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  577. m_LocalPosition: {x: 0, y: 0, z: 0}
  578. m_LocalScale: {x: 1, y: 1, z: 1}
  579. m_Children: []
  580. m_Father: {fileID: 1380099119}
  581. m_RootOrder: 0
  582. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  583. m_AnchorMin: {x: 0, y: 0.25}
  584. m_AnchorMax: {x: 1, y: 0.75}
  585. m_AnchoredPosition: {x: 0, y: 0}
  586. m_SizeDelta: {x: 0, y: 0}
  587. m_Pivot: {x: 0.5, y: 0.5}
  588. --- !u!114 &426655695
  589. MonoBehaviour:
  590. m_ObjectHideFlags: 0
  591. m_CorrespondingSourceObject: {fileID: 0}
  592. m_PrefabInstance: {fileID: 0}
  593. m_PrefabAsset: {fileID: 0}
  594. m_GameObject: {fileID: 426655693}
  595. m_Enabled: 1
  596. m_EditorHideFlags: 0
  597. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  598. m_Name:
  599. m_EditorClassIdentifier:
  600. m_Material: {fileID: 0}
  601. m_Color: {r: 1, g: 1, b: 1, a: 1}
  602. m_RaycastTarget: 1
  603. m_Maskable: 1
  604. m_OnCullStateChanged:
  605. m_PersistentCalls:
  606. m_Calls: []
  607. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  608. m_Type: 1
  609. m_PreserveAspect: 0
  610. m_FillCenter: 1
  611. m_FillMethod: 4
  612. m_FillAmount: 1
  613. m_FillClockwise: 1
  614. m_FillOrigin: 0
  615. m_UseSpriteMesh: 0
  616. m_PixelsPerUnitMultiplier: 1
  617. --- !u!222 &426655696
  618. CanvasRenderer:
  619. m_ObjectHideFlags: 0
  620. m_CorrespondingSourceObject: {fileID: 0}
  621. m_PrefabInstance: {fileID: 0}
  622. m_PrefabAsset: {fileID: 0}
  623. m_GameObject: {fileID: 426655693}
  624. m_CullTransparentMesh: 0
  625. --- !u!1 &481809519
  626. GameObject:
  627. m_ObjectHideFlags: 0
  628. m_CorrespondingSourceObject: {fileID: 0}
  629. m_PrefabInstance: {fileID: 0}
  630. m_PrefabAsset: {fileID: 0}
  631. serializedVersion: 6
  632. m_Component:
  633. - component: {fileID: 481809520}
  634. - component: {fileID: 481809522}
  635. - component: {fileID: 481809521}
  636. m_Layer: 5
  637. m_Name: Text
  638. m_TagString: Untagged
  639. m_Icon: {fileID: 0}
  640. m_NavMeshLayer: 0
  641. m_StaticEditorFlags: 0
  642. m_IsActive: 1
  643. --- !u!224 &481809520
  644. RectTransform:
  645. m_ObjectHideFlags: 0
  646. m_CorrespondingSourceObject: {fileID: 0}
  647. m_PrefabInstance: {fileID: 0}
  648. m_PrefabAsset: {fileID: 0}
  649. m_GameObject: {fileID: 481809519}
  650. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  651. m_LocalPosition: {x: 0, y: 0, z: 0}
  652. m_LocalScale: {x: 1, y: 1, z: 1}
  653. m_Children: []
  654. m_Father: {fileID: 291844776}
  655. m_RootOrder: 1
  656. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  657. m_AnchorMin: {x: 0, y: 0}
  658. m_AnchorMax: {x: 0, y: 0}
  659. m_AnchoredPosition: {x: 0, y: 0}
  660. m_SizeDelta: {x: 300, y: 32}
  661. m_Pivot: {x: 0.5, y: 0.5}
  662. --- !u!114 &481809521
  663. MonoBehaviour:
  664. m_ObjectHideFlags: 0
  665. m_CorrespondingSourceObject: {fileID: 0}
  666. m_PrefabInstance: {fileID: 0}
  667. m_PrefabAsset: {fileID: 0}
  668. m_GameObject: {fileID: 481809519}
  669. m_Enabled: 1
  670. m_EditorHideFlags: 0
  671. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  672. m_Name:
  673. m_EditorClassIdentifier:
  674. m_Material: {fileID: 0}
  675. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  676. m_RaycastTarget: 1
  677. m_Maskable: 1
  678. m_OnCullStateChanged:
  679. m_PersistentCalls:
  680. m_Calls: []
  681. m_FontData:
  682. m_Font: {fileID: 12800000, guid: 4e505ecc2c829f07cb5010cc92badb89, type: 3}
  683. m_FontSize: 14
  684. m_FontStyle: 0
  685. m_BestFit: 0
  686. m_MinSize: 10
  687. m_MaxSize: 40
  688. m_Alignment: 3
  689. m_AlignByGeometry: 0
  690. m_RichText: 1
  691. m_HorizontalOverflow: 0
  692. m_VerticalOverflow: 0
  693. m_LineSpacing: 1
  694. m_Text: SOUND EFFECTS
  695. --- !u!222 &481809522
  696. CanvasRenderer:
  697. m_ObjectHideFlags: 0
  698. m_CorrespondingSourceObject: {fileID: 0}
  699. m_PrefabInstance: {fileID: 0}
  700. m_PrefabAsset: {fileID: 0}
  701. m_GameObject: {fileID: 481809519}
  702. m_CullTransparentMesh: 0
  703. --- !u!1 &619083434
  704. GameObject:
  705. m_ObjectHideFlags: 0
  706. m_CorrespondingSourceObject: {fileID: 0}
  707. m_PrefabInstance: {fileID: 0}
  708. m_PrefabAsset: {fileID: 0}
  709. serializedVersion: 6
  710. m_Component:
  711. - component: {fileID: 619083435}
  712. m_Layer: 5
  713. m_Name: Handle Slide Area
  714. m_TagString: Untagged
  715. m_Icon: {fileID: 0}
  716. m_NavMeshLayer: 0
  717. m_StaticEditorFlags: 0
  718. m_IsActive: 1
  719. --- !u!224 &619083435
  720. RectTransform:
  721. m_ObjectHideFlags: 0
  722. m_CorrespondingSourceObject: {fileID: 0}
  723. m_PrefabInstance: {fileID: 0}
  724. m_PrefabAsset: {fileID: 0}
  725. m_GameObject: {fileID: 619083434}
  726. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  727. m_LocalPosition: {x: 0, y: 0, z: 0}
  728. m_LocalScale: {x: 1, y: 1, z: 1}
  729. m_Children:
  730. - {fileID: 1185981088}
  731. m_Father: {fileID: 102700373}
  732. m_RootOrder: 2
  733. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  734. m_AnchorMin: {x: 0, y: 0}
  735. m_AnchorMax: {x: 1, y: 1}
  736. m_AnchoredPosition: {x: 0, y: 0}
  737. m_SizeDelta: {x: -20, y: 0}
  738. m_Pivot: {x: 0.5, y: 0.5}
  739. --- !u!1 &668491742
  740. GameObject:
  741. m_ObjectHideFlags: 0
  742. m_CorrespondingSourceObject: {fileID: 0}
  743. m_PrefabInstance: {fileID: 0}
  744. m_PrefabAsset: {fileID: 0}
  745. serializedVersion: 6
  746. m_Component:
  747. - component: {fileID: 668491743}
  748. m_Layer: 5
  749. m_Name: Fill Area
  750. m_TagString: Untagged
  751. m_Icon: {fileID: 0}
  752. m_NavMeshLayer: 0
  753. m_StaticEditorFlags: 0
  754. m_IsActive: 1
  755. --- !u!224 &668491743
  756. RectTransform:
  757. m_ObjectHideFlags: 0
  758. m_CorrespondingSourceObject: {fileID: 0}
  759. m_PrefabInstance: {fileID: 0}
  760. m_PrefabAsset: {fileID: 0}
  761. m_GameObject: {fileID: 668491742}
  762. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  763. m_LocalPosition: {x: 0, y: 0, z: 0}
  764. m_LocalScale: {x: 1, y: 1, z: 1}
  765. m_Children:
  766. - {fileID: 808624491}
  767. m_Father: {fileID: 1380099119}
  768. m_RootOrder: 1
  769. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  770. m_AnchorMin: {x: 0, y: 0.25}
  771. m_AnchorMax: {x: 1, y: 0.75}
  772. m_AnchoredPosition: {x: -5, y: 0}
  773. m_SizeDelta: {x: -20, y: 0}
  774. m_Pivot: {x: 0.5, y: 0.5}
  775. --- !u!1 &761641652
  776. GameObject:
  777. m_ObjectHideFlags: 0
  778. m_CorrespondingSourceObject: {fileID: 0}
  779. m_PrefabInstance: {fileID: 0}
  780. m_PrefabAsset: {fileID: 0}
  781. serializedVersion: 6
  782. m_Component:
  783. - component: {fileID: 761641653}
  784. - component: {fileID: 761641655}
  785. - component: {fileID: 761641654}
  786. m_Layer: 5
  787. m_Name: Panel
  788. m_TagString: Untagged
  789. m_Icon: {fileID: 0}
  790. m_NavMeshLayer: 0
  791. m_StaticEditorFlags: 0
  792. m_IsActive: 1
  793. --- !u!224 &761641653
  794. RectTransform:
  795. m_ObjectHideFlags: 0
  796. m_CorrespondingSourceObject: {fileID: 0}
  797. m_PrefabInstance: {fileID: 0}
  798. m_PrefabAsset: {fileID: 0}
  799. m_GameObject: {fileID: 761641652}
  800. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  801. m_LocalPosition: {x: 0, y: 0, z: 0}
  802. m_LocalScale: {x: 1, y: 1, z: 1}
  803. m_Children:
  804. - {fileID: 1396554750}
  805. - {fileID: 291844776}
  806. m_Father: {fileID: 423345244}
  807. m_RootOrder: 1
  808. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  809. m_AnchorMin: {x: 0, y: 0}
  810. m_AnchorMax: {x: 1, y: 1}
  811. m_AnchoredPosition: {x: 0, y: 0}
  812. m_SizeDelta: {x: -40, y: -200}
  813. m_Pivot: {x: 0.5, y: 0.5}
  814. --- !u!114 &761641654
  815. MonoBehaviour:
  816. m_ObjectHideFlags: 0
  817. m_CorrespondingSourceObject: {fileID: 0}
  818. m_PrefabInstance: {fileID: 0}
  819. m_PrefabAsset: {fileID: 0}
  820. m_GameObject: {fileID: 761641652}
  821. m_Enabled: 1
  822. m_EditorHideFlags: 0
  823. m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
  824. m_Name:
  825. m_EditorClassIdentifier:
  826. m_Padding:
  827. m_Left: 0
  828. m_Right: 0
  829. m_Top: 0
  830. m_Bottom: 0
  831. m_ChildAlignment: 3
  832. m_Spacing: 20
  833. m_ChildForceExpandWidth: 1
  834. m_ChildForceExpandHeight: 1
  835. m_ChildControlWidth: 1
  836. m_ChildControlHeight: 1
  837. m_ChildScaleWidth: 0
  838. m_ChildScaleHeight: 0
  839. --- !u!222 &761641655
  840. CanvasRenderer:
  841. m_ObjectHideFlags: 0
  842. m_CorrespondingSourceObject: {fileID: 0}
  843. m_PrefabInstance: {fileID: 0}
  844. m_PrefabAsset: {fileID: 0}
  845. m_GameObject: {fileID: 761641652}
  846. m_CullTransparentMesh: 0
  847. --- !u!1 &788913580
  848. GameObject:
  849. m_ObjectHideFlags: 0
  850. m_CorrespondingSourceObject: {fileID: 0}
  851. m_PrefabInstance: {fileID: 0}
  852. m_PrefabAsset: {fileID: 0}
  853. serializedVersion: 6
  854. m_Component:
  855. - component: {fileID: 788913581}
  856. m_Layer: 5
  857. m_Name: Handle Slide Area
  858. m_TagString: Untagged
  859. m_Icon: {fileID: 0}
  860. m_NavMeshLayer: 0
  861. m_StaticEditorFlags: 0
  862. m_IsActive: 1
  863. --- !u!224 &788913581
  864. RectTransform:
  865. m_ObjectHideFlags: 0
  866. m_CorrespondingSourceObject: {fileID: 0}
  867. m_PrefabInstance: {fileID: 0}
  868. m_PrefabAsset: {fileID: 0}
  869. m_GameObject: {fileID: 788913580}
  870. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  871. m_LocalPosition: {x: 0, y: 0, z: 0}
  872. m_LocalScale: {x: 1, y: 1, z: 1}
  873. m_Children:
  874. - {fileID: 1518862530}
  875. m_Father: {fileID: 1380099119}
  876. m_RootOrder: 2
  877. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  878. m_AnchorMin: {x: 0, y: 0}
  879. m_AnchorMax: {x: 1, y: 1}
  880. m_AnchoredPosition: {x: 0, y: 0}
  881. m_SizeDelta: {x: -20, y: 0}
  882. m_Pivot: {x: 0.5, y: 0.5}
  883. --- !u!1 &808624490
  884. GameObject:
  885. m_ObjectHideFlags: 0
  886. m_CorrespondingSourceObject: {fileID: 0}
  887. m_PrefabInstance: {fileID: 0}
  888. m_PrefabAsset: {fileID: 0}
  889. serializedVersion: 6
  890. m_Component:
  891. - component: {fileID: 808624491}
  892. - component: {fileID: 808624493}
  893. - component: {fileID: 808624492}
  894. m_Layer: 5
  895. m_Name: Fill
  896. m_TagString: Untagged
  897. m_Icon: {fileID: 0}
  898. m_NavMeshLayer: 0
  899. m_StaticEditorFlags: 0
  900. m_IsActive: 1
  901. --- !u!224 &808624491
  902. RectTransform:
  903. m_ObjectHideFlags: 0
  904. m_CorrespondingSourceObject: {fileID: 0}
  905. m_PrefabInstance: {fileID: 0}
  906. m_PrefabAsset: {fileID: 0}
  907. m_GameObject: {fileID: 808624490}
  908. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  909. m_LocalPosition: {x: 0, y: 0, z: 0}
  910. m_LocalScale: {x: 1, y: 1, z: 1}
  911. m_Children: []
  912. m_Father: {fileID: 668491743}
  913. m_RootOrder: 0
  914. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  915. m_AnchorMin: {x: 0, y: 0}
  916. m_AnchorMax: {x: 0, y: 0}
  917. m_AnchoredPosition: {x: 0, y: 0}
  918. m_SizeDelta: {x: 10, y: 0}
  919. m_Pivot: {x: 0.5, y: 0.5}
  920. --- !u!114 &808624492
  921. MonoBehaviour:
  922. m_ObjectHideFlags: 0
  923. m_CorrespondingSourceObject: {fileID: 0}
  924. m_PrefabInstance: {fileID: 0}
  925. m_PrefabAsset: {fileID: 0}
  926. m_GameObject: {fileID: 808624490}
  927. m_Enabled: 1
  928. m_EditorHideFlags: 0
  929. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  930. m_Name:
  931. m_EditorClassIdentifier:
  932. m_Material: {fileID: 0}
  933. m_Color: {r: 1, g: 1, b: 1, a: 1}
  934. m_RaycastTarget: 1
  935. m_Maskable: 1
  936. m_OnCullStateChanged:
  937. m_PersistentCalls:
  938. m_Calls: []
  939. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  940. m_Type: 1
  941. m_PreserveAspect: 0
  942. m_FillCenter: 1
  943. m_FillMethod: 4
  944. m_FillAmount: 1
  945. m_FillClockwise: 1
  946. m_FillOrigin: 0
  947. m_UseSpriteMesh: 0
  948. m_PixelsPerUnitMultiplier: 1
  949. --- !u!222 &808624493
  950. CanvasRenderer:
  951. m_ObjectHideFlags: 0
  952. m_CorrespondingSourceObject: {fileID: 0}
  953. m_PrefabInstance: {fileID: 0}
  954. m_PrefabAsset: {fileID: 0}
  955. m_GameObject: {fileID: 808624490}
  956. m_CullTransparentMesh: 0
  957. --- !u!1 &848990808
  958. GameObject:
  959. m_ObjectHideFlags: 0
  960. m_CorrespondingSourceObject: {fileID: 0}
  961. m_PrefabInstance: {fileID: 0}
  962. m_PrefabAsset: {fileID: 0}
  963. serializedVersion: 6
  964. m_Component:
  965. - component: {fileID: 848990809}
  966. - component: {fileID: 848990811}
  967. - component: {fileID: 848990810}
  968. m_Layer: 5
  969. m_Name: Background
  970. m_TagString: Untagged
  971. m_Icon: {fileID: 0}
  972. m_NavMeshLayer: 0
  973. m_StaticEditorFlags: 0
  974. m_IsActive: 1
  975. --- !u!224 &848990809
  976. RectTransform:
  977. m_ObjectHideFlags: 0
  978. m_CorrespondingSourceObject: {fileID: 0}
  979. m_PrefabInstance: {fileID: 0}
  980. m_PrefabAsset: {fileID: 0}
  981. m_GameObject: {fileID: 848990808}
  982. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  983. m_LocalPosition: {x: 0, y: 0, z: 0}
  984. m_LocalScale: {x: 1, y: 1, z: 1}
  985. m_Children: []
  986. m_Father: {fileID: 102700373}
  987. m_RootOrder: 0
  988. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  989. m_AnchorMin: {x: 0, y: 0.25}
  990. m_AnchorMax: {x: 1, y: 0.75}
  991. m_AnchoredPosition: {x: 0, y: 0}
  992. m_SizeDelta: {x: 0, y: 0}
  993. m_Pivot: {x: 0.5, y: 0.5}
  994. --- !u!114 &848990810
  995. MonoBehaviour:
  996. m_ObjectHideFlags: 0
  997. m_CorrespondingSourceObject: {fileID: 0}
  998. m_PrefabInstance: {fileID: 0}
  999. m_PrefabAsset: {fileID: 0}
  1000. m_GameObject: {fileID: 848990808}
  1001. m_Enabled: 1
  1002. m_EditorHideFlags: 0
  1003. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1004. m_Name:
  1005. m_EditorClassIdentifier:
  1006. m_Material: {fileID: 0}
  1007. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1008. m_RaycastTarget: 1
  1009. m_Maskable: 1
  1010. m_OnCullStateChanged:
  1011. m_PersistentCalls:
  1012. m_Calls: []
  1013. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  1014. m_Type: 1
  1015. m_PreserveAspect: 0
  1016. m_FillCenter: 1
  1017. m_FillMethod: 4
  1018. m_FillAmount: 1
  1019. m_FillClockwise: 1
  1020. m_FillOrigin: 0
  1021. m_UseSpriteMesh: 0
  1022. m_PixelsPerUnitMultiplier: 1
  1023. --- !u!222 &848990811
  1024. CanvasRenderer:
  1025. m_ObjectHideFlags: 0
  1026. m_CorrespondingSourceObject: {fileID: 0}
  1027. m_PrefabInstance: {fileID: 0}
  1028. m_PrefabAsset: {fileID: 0}
  1029. m_GameObject: {fileID: 848990808}
  1030. m_CullTransparentMesh: 0
  1031. --- !u!1 &953513017
  1032. GameObject:
  1033. m_ObjectHideFlags: 0
  1034. m_CorrespondingSourceObject: {fileID: 0}
  1035. m_PrefabInstance: {fileID: 0}
  1036. m_PrefabAsset: {fileID: 0}
  1037. serializedVersion: 6
  1038. m_Component:
  1039. - component: {fileID: 953513018}
  1040. - component: {fileID: 953513021}
  1041. - component: {fileID: 953513020}
  1042. - component: {fileID: 953513019}
  1043. m_Layer: 5
  1044. m_Name: Back Button
  1045. m_TagString: Untagged
  1046. m_Icon: {fileID: 0}
  1047. m_NavMeshLayer: 0
  1048. m_StaticEditorFlags: 0
  1049. m_IsActive: 1
  1050. --- !u!224 &953513018
  1051. RectTransform:
  1052. m_ObjectHideFlags: 0
  1053. m_CorrespondingSourceObject: {fileID: 0}
  1054. m_PrefabInstance: {fileID: 0}
  1055. m_PrefabAsset: {fileID: 0}
  1056. m_GameObject: {fileID: 953513017}
  1057. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1058. m_LocalPosition: {x: 0, y: 0, z: 0}
  1059. m_LocalScale: {x: 1, y: 1, z: 1}
  1060. m_Children:
  1061. - {fileID: 278035153}
  1062. m_Father: {fileID: 423345244}
  1063. m_RootOrder: 0
  1064. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1065. m_AnchorMin: {x: 0, y: 1}
  1066. m_AnchorMax: {x: 0, y: 1}
  1067. m_AnchoredPosition: {x: 10, y: -10}
  1068. m_SizeDelta: {x: 160, y: 30}
  1069. m_Pivot: {x: 0, y: 1}
  1070. --- !u!114 &953513019
  1071. MonoBehaviour:
  1072. m_ObjectHideFlags: 0
  1073. m_CorrespondingSourceObject: {fileID: 0}
  1074. m_PrefabInstance: {fileID: 0}
  1075. m_PrefabAsset: {fileID: 0}
  1076. m_GameObject: {fileID: 953513017}
  1077. m_Enabled: 1
  1078. m_EditorHideFlags: 0
  1079. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  1080. m_Name:
  1081. m_EditorClassIdentifier:
  1082. m_Navigation:
  1083. m_Mode: 3
  1084. m_SelectOnUp: {fileID: 0}
  1085. m_SelectOnDown: {fileID: 0}
  1086. m_SelectOnLeft: {fileID: 0}
  1087. m_SelectOnRight: {fileID: 0}
  1088. m_Transition: 1
  1089. m_Colors:
  1090. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  1091. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  1092. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  1093. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  1094. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  1095. m_ColorMultiplier: 1
  1096. m_FadeDuration: 0.1
  1097. m_SpriteState:
  1098. m_HighlightedSprite: {fileID: 0}
  1099. m_PressedSprite: {fileID: 0}
  1100. m_SelectedSprite: {fileID: 0}
  1101. m_DisabledSprite: {fileID: 0}
  1102. m_AnimationTriggers:
  1103. m_NormalTrigger: Normal
  1104. m_HighlightedTrigger: Highlighted
  1105. m_PressedTrigger: Pressed
  1106. m_SelectedTrigger: Selected
  1107. m_DisabledTrigger: Disabled
  1108. m_Interactable: 1
  1109. m_TargetGraphic: {fileID: 953513020}
  1110. m_OnClick:
  1111. m_PersistentCalls:
  1112. m_Calls:
  1113. - m_Target: {fileID: 100352441}
  1114. m_MethodName: Back
  1115. m_Mode: 1
  1116. m_Arguments:
  1117. m_ObjectArgument: {fileID: 0}
  1118. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  1119. m_IntArgument: 0
  1120. m_FloatArgument: 0
  1121. m_StringArgument:
  1122. m_BoolArgument: 0
  1123. m_CallState: 2
  1124. --- !u!114 &953513020
  1125. MonoBehaviour:
  1126. m_ObjectHideFlags: 0
  1127. m_CorrespondingSourceObject: {fileID: 0}
  1128. m_PrefabInstance: {fileID: 0}
  1129. m_PrefabAsset: {fileID: 0}
  1130. m_GameObject: {fileID: 953513017}
  1131. m_Enabled: 1
  1132. m_EditorHideFlags: 0
  1133. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1134. m_Name:
  1135. m_EditorClassIdentifier:
  1136. m_Material: {fileID: 0}
  1137. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1138. m_RaycastTarget: 1
  1139. m_Maskable: 1
  1140. m_OnCullStateChanged:
  1141. m_PersistentCalls:
  1142. m_Calls: []
  1143. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  1144. m_Type: 1
  1145. m_PreserveAspect: 0
  1146. m_FillCenter: 1
  1147. m_FillMethod: 4
  1148. m_FillAmount: 1
  1149. m_FillClockwise: 1
  1150. m_FillOrigin: 0
  1151. m_UseSpriteMesh: 0
  1152. m_PixelsPerUnitMultiplier: 1
  1153. --- !u!222 &953513021
  1154. CanvasRenderer:
  1155. m_ObjectHideFlags: 0
  1156. m_CorrespondingSourceObject: {fileID: 0}
  1157. m_PrefabInstance: {fileID: 0}
  1158. m_PrefabAsset: {fileID: 0}
  1159. m_GameObject: {fileID: 953513017}
  1160. m_CullTransparentMesh: 0
  1161. --- !u!1 &1185981087
  1162. GameObject:
  1163. m_ObjectHideFlags: 0
  1164. m_CorrespondingSourceObject: {fileID: 0}
  1165. m_PrefabInstance: {fileID: 0}
  1166. m_PrefabAsset: {fileID: 0}
  1167. serializedVersion: 6
  1168. m_Component:
  1169. - component: {fileID: 1185981088}
  1170. - component: {fileID: 1185981090}
  1171. - component: {fileID: 1185981089}
  1172. m_Layer: 5
  1173. m_Name: Handle
  1174. m_TagString: Untagged
  1175. m_Icon: {fileID: 0}
  1176. m_NavMeshLayer: 0
  1177. m_StaticEditorFlags: 0
  1178. m_IsActive: 1
  1179. --- !u!224 &1185981088
  1180. RectTransform:
  1181. m_ObjectHideFlags: 0
  1182. m_CorrespondingSourceObject: {fileID: 0}
  1183. m_PrefabInstance: {fileID: 0}
  1184. m_PrefabAsset: {fileID: 0}
  1185. m_GameObject: {fileID: 1185981087}
  1186. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1187. m_LocalPosition: {x: 0, y: 0, z: 0}
  1188. m_LocalScale: {x: 1, y: 1, z: 1}
  1189. m_Children: []
  1190. m_Father: {fileID: 619083435}
  1191. m_RootOrder: 0
  1192. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1193. m_AnchorMin: {x: 0, y: 0}
  1194. m_AnchorMax: {x: 0, y: 0}
  1195. m_AnchoredPosition: {x: 0, y: 0}
  1196. m_SizeDelta: {x: 20, y: 0}
  1197. m_Pivot: {x: 0.5, y: 0.5}
  1198. --- !u!114 &1185981089
  1199. MonoBehaviour:
  1200. m_ObjectHideFlags: 0
  1201. m_CorrespondingSourceObject: {fileID: 0}
  1202. m_PrefabInstance: {fileID: 0}
  1203. m_PrefabAsset: {fileID: 0}
  1204. m_GameObject: {fileID: 1185981087}
  1205. m_Enabled: 1
  1206. m_EditorHideFlags: 0
  1207. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1208. m_Name:
  1209. m_EditorClassIdentifier:
  1210. m_Material: {fileID: 0}
  1211. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1212. m_RaycastTarget: 1
  1213. m_Maskable: 1
  1214. m_OnCullStateChanged:
  1215. m_PersistentCalls:
  1216. m_Calls: []
  1217. m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
  1218. m_Type: 0
  1219. m_PreserveAspect: 0
  1220. m_FillCenter: 1
  1221. m_FillMethod: 4
  1222. m_FillAmount: 1
  1223. m_FillClockwise: 1
  1224. m_FillOrigin: 0
  1225. m_UseSpriteMesh: 0
  1226. m_PixelsPerUnitMultiplier: 1
  1227. --- !u!222 &1185981090
  1228. CanvasRenderer:
  1229. m_ObjectHideFlags: 0
  1230. m_CorrespondingSourceObject: {fileID: 0}
  1231. m_PrefabInstance: {fileID: 0}
  1232. m_PrefabAsset: {fileID: 0}
  1233. m_GameObject: {fileID: 1185981087}
  1234. m_CullTransparentMesh: 0
  1235. --- !u!1 &1315948740
  1236. GameObject:
  1237. m_ObjectHideFlags: 0
  1238. m_CorrespondingSourceObject: {fileID: 0}
  1239. m_PrefabInstance: {fileID: 0}
  1240. m_PrefabAsset: {fileID: 0}
  1241. serializedVersion: 6
  1242. m_Component:
  1243. - component: {fileID: 1315948741}
  1244. m_Layer: 5
  1245. m_Name: Fill Area
  1246. m_TagString: Untagged
  1247. m_Icon: {fileID: 0}
  1248. m_NavMeshLayer: 0
  1249. m_StaticEditorFlags: 0
  1250. m_IsActive: 1
  1251. --- !u!224 &1315948741
  1252. RectTransform:
  1253. m_ObjectHideFlags: 0
  1254. m_CorrespondingSourceObject: {fileID: 0}
  1255. m_PrefabInstance: {fileID: 0}
  1256. m_PrefabAsset: {fileID: 0}
  1257. m_GameObject: {fileID: 1315948740}
  1258. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1259. m_LocalPosition: {x: 0, y: 0, z: 0}
  1260. m_LocalScale: {x: 1, y: 1, z: 1}
  1261. m_Children:
  1262. - {fileID: 1543169955}
  1263. m_Father: {fileID: 102700373}
  1264. m_RootOrder: 1
  1265. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1266. m_AnchorMin: {x: 0, y: 0.25}
  1267. m_AnchorMax: {x: 1, y: 0.75}
  1268. m_AnchoredPosition: {x: -5, y: 0}
  1269. m_SizeDelta: {x: -20, y: 0}
  1270. m_Pivot: {x: 0.5, y: 0.5}
  1271. --- !u!1 &1380099118
  1272. GameObject:
  1273. m_ObjectHideFlags: 0
  1274. m_CorrespondingSourceObject: {fileID: 0}
  1275. m_PrefabInstance: {fileID: 0}
  1276. m_PrefabAsset: {fileID: 0}
  1277. serializedVersion: 6
  1278. m_Component:
  1279. - component: {fileID: 1380099119}
  1280. - component: {fileID: 1380099120}
  1281. m_Layer: 5
  1282. m_Name: Slider
  1283. m_TagString: Untagged
  1284. m_Icon: {fileID: 0}
  1285. m_NavMeshLayer: 0
  1286. m_StaticEditorFlags: 0
  1287. m_IsActive: 1
  1288. --- !u!224 &1380099119
  1289. RectTransform:
  1290. m_ObjectHideFlags: 0
  1291. m_CorrespondingSourceObject: {fileID: 0}
  1292. m_PrefabInstance: {fileID: 0}
  1293. m_PrefabAsset: {fileID: 0}
  1294. m_GameObject: {fileID: 1380099118}
  1295. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1296. m_LocalPosition: {x: 0, y: 0, z: 0}
  1297. m_LocalScale: {x: 1, y: 1, z: 1}
  1298. m_Children:
  1299. - {fileID: 426655694}
  1300. - {fileID: 668491743}
  1301. - {fileID: 788913581}
  1302. m_Father: {fileID: 291844776}
  1303. m_RootOrder: 0
  1304. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1305. m_AnchorMin: {x: 0, y: 0}
  1306. m_AnchorMax: {x: 0, y: 0}
  1307. m_AnchoredPosition: {x: 0, y: 0}
  1308. m_SizeDelta: {x: 300, y: 32}
  1309. m_Pivot: {x: 0.5, y: 0.5}
  1310. --- !u!114 &1380099120
  1311. MonoBehaviour:
  1312. m_ObjectHideFlags: 0
  1313. m_CorrespondingSourceObject: {fileID: 0}
  1314. m_PrefabInstance: {fileID: 0}
  1315. m_PrefabAsset: {fileID: 0}
  1316. m_GameObject: {fileID: 1380099118}
  1317. m_Enabled: 1
  1318. m_EditorHideFlags: 0
  1319. m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
  1320. m_Name:
  1321. m_EditorClassIdentifier:
  1322. m_Navigation:
  1323. m_Mode: 3
  1324. m_SelectOnUp: {fileID: 0}
  1325. m_SelectOnDown: {fileID: 0}
  1326. m_SelectOnLeft: {fileID: 0}
  1327. m_SelectOnRight: {fileID: 0}
  1328. m_Transition: 1
  1329. m_Colors:
  1330. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  1331. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  1332. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  1333. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  1334. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  1335. m_ColorMultiplier: 1
  1336. m_FadeDuration: 0.1
  1337. m_SpriteState:
  1338. m_HighlightedSprite: {fileID: 0}
  1339. m_PressedSprite: {fileID: 0}
  1340. m_SelectedSprite: {fileID: 0}
  1341. m_DisabledSprite: {fileID: 0}
  1342. m_AnimationTriggers:
  1343. m_NormalTrigger: Normal
  1344. m_HighlightedTrigger: Highlighted
  1345. m_PressedTrigger: Pressed
  1346. m_SelectedTrigger: Selected
  1347. m_DisabledTrigger: Disabled
  1348. m_Interactable: 1
  1349. m_TargetGraphic: {fileID: 1518862531}
  1350. m_FillRect: {fileID: 808624491}
  1351. m_HandleRect: {fileID: 1518862530}
  1352. m_Direction: 0
  1353. m_MinValue: 0
  1354. m_MaxValue: 1
  1355. m_WholeNumbers: 0
  1356. m_Value: 0
  1357. m_OnValueChanged:
  1358. m_PersistentCalls:
  1359. m_Calls: []
  1360. --- !u!1 &1396554749
  1361. GameObject:
  1362. m_ObjectHideFlags: 0
  1363. m_CorrespondingSourceObject: {fileID: 0}
  1364. m_PrefabInstance: {fileID: 0}
  1365. m_PrefabAsset: {fileID: 0}
  1366. serializedVersion: 6
  1367. m_Component:
  1368. - component: {fileID: 1396554750}
  1369. - component: {fileID: 1396554752}
  1370. - component: {fileID: 1396554751}
  1371. m_Layer: 5
  1372. m_Name: Music Volume
  1373. m_TagString: Untagged
  1374. m_Icon: {fileID: 0}
  1375. m_NavMeshLayer: 0
  1376. m_StaticEditorFlags: 0
  1377. m_IsActive: 1
  1378. --- !u!224 &1396554750
  1379. RectTransform:
  1380. m_ObjectHideFlags: 0
  1381. m_CorrespondingSourceObject: {fileID: 0}
  1382. m_PrefabInstance: {fileID: 0}
  1383. m_PrefabAsset: {fileID: 0}
  1384. m_GameObject: {fileID: 1396554749}
  1385. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1386. m_LocalPosition: {x: 0, y: 0, z: 0}
  1387. m_LocalScale: {x: 1, y: 1, z: 1}
  1388. m_Children:
  1389. - {fileID: 102700373}
  1390. - {fileID: 1755549038}
  1391. m_Father: {fileID: 761641653}
  1392. m_RootOrder: 0
  1393. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1394. m_AnchorMin: {x: 0, y: 0}
  1395. m_AnchorMax: {x: 0, y: 0}
  1396. m_AnchoredPosition: {x: 0, y: 0}
  1397. m_SizeDelta: {x: 0, y: 0}
  1398. m_Pivot: {x: 0.5, y: 0.5}
  1399. --- !u!114 &1396554751
  1400. MonoBehaviour:
  1401. m_ObjectHideFlags: 0
  1402. m_CorrespondingSourceObject: {fileID: 0}
  1403. m_PrefabInstance: {fileID: 0}
  1404. m_PrefabAsset: {fileID: 0}
  1405. m_GameObject: {fileID: 1396554749}
  1406. m_Enabled: 1
  1407. m_EditorHideFlags: 0
  1408. m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
  1409. m_Name:
  1410. m_EditorClassIdentifier:
  1411. m_Padding:
  1412. m_Left: 0
  1413. m_Right: 0
  1414. m_Top: 0
  1415. m_Bottom: 0
  1416. m_ChildAlignment: 4
  1417. m_Spacing: 0
  1418. m_ChildForceExpandWidth: 1
  1419. m_ChildForceExpandHeight: 1
  1420. m_ChildControlWidth: 0
  1421. m_ChildControlHeight: 0
  1422. m_ChildScaleWidth: 0
  1423. m_ChildScaleHeight: 0
  1424. --- !u!222 &1396554752
  1425. CanvasRenderer:
  1426. m_ObjectHideFlags: 0
  1427. m_CorrespondingSourceObject: {fileID: 0}
  1428. m_PrefabInstance: {fileID: 0}
  1429. m_PrefabAsset: {fileID: 0}
  1430. m_GameObject: {fileID: 1396554749}
  1431. m_CullTransparentMesh: 0
  1432. --- !u!1 &1518862529
  1433. GameObject:
  1434. m_ObjectHideFlags: 0
  1435. m_CorrespondingSourceObject: {fileID: 0}
  1436. m_PrefabInstance: {fileID: 0}
  1437. m_PrefabAsset: {fileID: 0}
  1438. serializedVersion: 6
  1439. m_Component:
  1440. - component: {fileID: 1518862530}
  1441. - component: {fileID: 1518862532}
  1442. - component: {fileID: 1518862531}
  1443. m_Layer: 5
  1444. m_Name: Handle
  1445. m_TagString: Untagged
  1446. m_Icon: {fileID: 0}
  1447. m_NavMeshLayer: 0
  1448. m_StaticEditorFlags: 0
  1449. m_IsActive: 1
  1450. --- !u!224 &1518862530
  1451. RectTransform:
  1452. m_ObjectHideFlags: 0
  1453. m_CorrespondingSourceObject: {fileID: 0}
  1454. m_PrefabInstance: {fileID: 0}
  1455. m_PrefabAsset: {fileID: 0}
  1456. m_GameObject: {fileID: 1518862529}
  1457. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1458. m_LocalPosition: {x: 0, y: 0, z: 0}
  1459. m_LocalScale: {x: 1, y: 1, z: 1}
  1460. m_Children: []
  1461. m_Father: {fileID: 788913581}
  1462. m_RootOrder: 0
  1463. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1464. m_AnchorMin: {x: 0, y: 0}
  1465. m_AnchorMax: {x: 0, y: 0}
  1466. m_AnchoredPosition: {x: 0, y: 0}
  1467. m_SizeDelta: {x: 20, y: 0}
  1468. m_Pivot: {x: 0.5, y: 0.5}
  1469. --- !u!114 &1518862531
  1470. MonoBehaviour:
  1471. m_ObjectHideFlags: 0
  1472. m_CorrespondingSourceObject: {fileID: 0}
  1473. m_PrefabInstance: {fileID: 0}
  1474. m_PrefabAsset: {fileID: 0}
  1475. m_GameObject: {fileID: 1518862529}
  1476. m_Enabled: 1
  1477. m_EditorHideFlags: 0
  1478. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1479. m_Name:
  1480. m_EditorClassIdentifier:
  1481. m_Material: {fileID: 0}
  1482. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1483. m_RaycastTarget: 1
  1484. m_Maskable: 1
  1485. m_OnCullStateChanged:
  1486. m_PersistentCalls:
  1487. m_Calls: []
  1488. m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
  1489. m_Type: 0
  1490. m_PreserveAspect: 0
  1491. m_FillCenter: 1
  1492. m_FillMethod: 4
  1493. m_FillAmount: 1
  1494. m_FillClockwise: 1
  1495. m_FillOrigin: 0
  1496. m_UseSpriteMesh: 0
  1497. m_PixelsPerUnitMultiplier: 1
  1498. --- !u!222 &1518862532
  1499. CanvasRenderer:
  1500. m_ObjectHideFlags: 0
  1501. m_CorrespondingSourceObject: {fileID: 0}
  1502. m_PrefabInstance: {fileID: 0}
  1503. m_PrefabAsset: {fileID: 0}
  1504. m_GameObject: {fileID: 1518862529}
  1505. m_CullTransparentMesh: 0
  1506. --- !u!1 &1543169954
  1507. GameObject:
  1508. m_ObjectHideFlags: 0
  1509. m_CorrespondingSourceObject: {fileID: 0}
  1510. m_PrefabInstance: {fileID: 0}
  1511. m_PrefabAsset: {fileID: 0}
  1512. serializedVersion: 6
  1513. m_Component:
  1514. - component: {fileID: 1543169955}
  1515. - component: {fileID: 1543169957}
  1516. - component: {fileID: 1543169956}
  1517. m_Layer: 5
  1518. m_Name: Fill
  1519. m_TagString: Untagged
  1520. m_Icon: {fileID: 0}
  1521. m_NavMeshLayer: 0
  1522. m_StaticEditorFlags: 0
  1523. m_IsActive: 1
  1524. --- !u!224 &1543169955
  1525. RectTransform:
  1526. m_ObjectHideFlags: 0
  1527. m_CorrespondingSourceObject: {fileID: 0}
  1528. m_PrefabInstance: {fileID: 0}
  1529. m_PrefabAsset: {fileID: 0}
  1530. m_GameObject: {fileID: 1543169954}
  1531. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1532. m_LocalPosition: {x: 0, y: 0, z: 0}
  1533. m_LocalScale: {x: 1, y: 1, z: 1}
  1534. m_Children: []
  1535. m_Father: {fileID: 1315948741}
  1536. m_RootOrder: 0
  1537. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1538. m_AnchorMin: {x: 0, y: 0}
  1539. m_AnchorMax: {x: 0, y: 0}
  1540. m_AnchoredPosition: {x: 0, y: 0}
  1541. m_SizeDelta: {x: 10, y: 0}
  1542. m_Pivot: {x: 0.5, y: 0.5}
  1543. --- !u!114 &1543169956
  1544. MonoBehaviour:
  1545. m_ObjectHideFlags: 0
  1546. m_CorrespondingSourceObject: {fileID: 0}
  1547. m_PrefabInstance: {fileID: 0}
  1548. m_PrefabAsset: {fileID: 0}
  1549. m_GameObject: {fileID: 1543169954}
  1550. m_Enabled: 1
  1551. m_EditorHideFlags: 0
  1552. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  1553. m_Name:
  1554. m_EditorClassIdentifier:
  1555. m_Material: {fileID: 0}
  1556. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1557. m_RaycastTarget: 1
  1558. m_Maskable: 1
  1559. m_OnCullStateChanged:
  1560. m_PersistentCalls:
  1561. m_Calls: []
  1562. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  1563. m_Type: 1
  1564. m_PreserveAspect: 0
  1565. m_FillCenter: 1
  1566. m_FillMethod: 4
  1567. m_FillAmount: 1
  1568. m_FillClockwise: 1
  1569. m_FillOrigin: 0
  1570. m_UseSpriteMesh: 0
  1571. m_PixelsPerUnitMultiplier: 1
  1572. --- !u!222 &1543169957
  1573. CanvasRenderer:
  1574. m_ObjectHideFlags: 0
  1575. m_CorrespondingSourceObject: {fileID: 0}
  1576. m_PrefabInstance: {fileID: 0}
  1577. m_PrefabAsset: {fileID: 0}
  1578. m_GameObject: {fileID: 1543169954}
  1579. m_CullTransparentMesh: 0
  1580. --- !u!1 &1755549037
  1581. GameObject:
  1582. m_ObjectHideFlags: 0
  1583. m_CorrespondingSourceObject: {fileID: 0}
  1584. m_PrefabInstance: {fileID: 0}
  1585. m_PrefabAsset: {fileID: 0}
  1586. serializedVersion: 6
  1587. m_Component:
  1588. - component: {fileID: 1755549038}
  1589. - component: {fileID: 1755549040}
  1590. - component: {fileID: 1755549039}
  1591. m_Layer: 5
  1592. m_Name: Text
  1593. m_TagString: Untagged
  1594. m_Icon: {fileID: 0}
  1595. m_NavMeshLayer: 0
  1596. m_StaticEditorFlags: 0
  1597. m_IsActive: 1
  1598. --- !u!224 &1755549038
  1599. RectTransform:
  1600. m_ObjectHideFlags: 0
  1601. m_CorrespondingSourceObject: {fileID: 0}
  1602. m_PrefabInstance: {fileID: 0}
  1603. m_PrefabAsset: {fileID: 0}
  1604. m_GameObject: {fileID: 1755549037}
  1605. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1606. m_LocalPosition: {x: 0, y: 0, z: 0}
  1607. m_LocalScale: {x: 1, y: 1, z: 1}
  1608. m_Children: []
  1609. m_Father: {fileID: 1396554750}
  1610. m_RootOrder: 1
  1611. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1612. m_AnchorMin: {x: 0, y: 0}
  1613. m_AnchorMax: {x: 0, y: 0}
  1614. m_AnchoredPosition: {x: 0, y: 0}
  1615. m_SizeDelta: {x: 300, y: 32}
  1616. m_Pivot: {x: 0.5, y: 0.5}
  1617. --- !u!114 &1755549039
  1618. MonoBehaviour:
  1619. m_ObjectHideFlags: 0
  1620. m_CorrespondingSourceObject: {fileID: 0}
  1621. m_PrefabInstance: {fileID: 0}
  1622. m_PrefabAsset: {fileID: 0}
  1623. m_GameObject: {fileID: 1755549037}
  1624. m_Enabled: 1
  1625. m_EditorHideFlags: 0
  1626. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  1627. m_Name:
  1628. m_EditorClassIdentifier:
  1629. m_Material: {fileID: 0}
  1630. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  1631. m_RaycastTarget: 1
  1632. m_Maskable: 1
  1633. m_OnCullStateChanged:
  1634. m_PersistentCalls:
  1635. m_Calls: []
  1636. m_FontData:
  1637. m_Font: {fileID: 12800000, guid: 4e505ecc2c829f07cb5010cc92badb89, type: 3}
  1638. m_FontSize: 14
  1639. m_FontStyle: 0
  1640. m_BestFit: 0
  1641. m_MinSize: 10
  1642. m_MaxSize: 40
  1643. m_Alignment: 3
  1644. m_AlignByGeometry: 0
  1645. m_RichText: 1
  1646. m_HorizontalOverflow: 0
  1647. m_VerticalOverflow: 0
  1648. m_LineSpacing: 1
  1649. m_Text: MUSIC
  1650. --- !u!222 &1755549040
  1651. CanvasRenderer:
  1652. m_ObjectHideFlags: 0
  1653. m_CorrespondingSourceObject: {fileID: 0}
  1654. m_PrefabInstance: {fileID: 0}
  1655. m_PrefabAsset: {fileID: 0}
  1656. m_GameObject: {fileID: 1755549037}
  1657. m_CullTransparentMesh: 0